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GameDevDigest Newsletter

A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more. Everything you need to keep up-to-date in the world of Unity 3D, 2D, VR & AR game/app development.
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gamedevdigest
January 06, 2023
Game Dev Digest Issue #170 - Fire Up Your Unity Skills!

This article was originally published on GameDevDigest.com

Start 2023 right with these great tips and tutorials. Enjoy!

A Comprehensive Guide to the Execution Order of Unity Event Functions - This guide illustrates the actual order of execution of the main Unity event functions, as well as the consi…

9,358 views
gamedevdigest
December 23, 2022
Game Dev Digest Issue #168 - Overhauling Graphics

This article was originally published on GameDevDigest.com

Hope you can get some tips or inspiration as we head into the end of the year. Enjoy!

Global Illumination updates in 2022.2 and beyond - With the release of the 2022.2 Tech Stream, you’ll find improved performance and stability for light bak…

7,411 views
gamedevdigest
December 16, 2022
Game Dev Digest Issue #167 - Splines and more!

This article was originally published on GameDevDigest.com

Learn about splines, beginner and advanced tips, UI development and a lot more. Enjoy!

Building better paths while maintaining creative flow with Splines in 2022.2 - Unity 2022.2 includes updates to the Splines package, accessible through th…

8,111 views
gamedevdigest
December 02, 2022
Game Dev Digest Issue #165 - Game Design

This article was originally published on GameDevDigest.com

Game design and how to get better at it, plus a ton more. Enjoy!

What Is Narrative Design? And How Do I Get Better At It? - Nathan Scott is a writer and game designer who specializes in narrative design. He has worked as a game designer on H…

7,645 views
gamedevdigest
November 18, 2022
Game Dev Digest Issue #164 - Tips And More Tips

This article was originally published on GameDevDigest.com

Enjoy this tip filled issue, and don't miss some great deals going on right now!

Rapid prototyping with new mobile Runner game template - At Unity, our recent focus has been to build a new template that helps developers create a shippable mo…

7,112 views
gamedevdigest
November 11, 2022
Game Dev Digest Issue #163 - Hacks To Save You Time

This article was originally published on GameDevDigest.com

Enojy these tips and hacks to speed up your workflow, free assets, and a lot more. Enjoy!

Advanced Editor scripting hacks to save you time, part 2 - This two-part article is designed to walk you through advanced Editor tips for improving wor…

10,661 views
gamedevdigest
November 04, 2022
Game Dev Digest Issue #162 - Important Tools And Enhancements

This article was originally published on GameDevDigest.com

Check out Unite's keynote for all the important updates coming, as well as tools you can use right now. Enjoy!

What are some underrated tools every game developer should know? - A software or a website that would help make game development e…

11,963 views
gamedevdigest
October 28, 2022
Game Dev Digest Issue #161 - Inspiration And Learning

This article was originally published on GameDevDigest.com

Check out these upcoming talks as well as a list of past ones to learn and be inspired by now. Enjoy

Unite 2022 - Get ready for it – Unite is back and free for everyone. On November 1, join fellow game developers and others from the Unity co…

9,679 views
gamedevdigest
October 21, 2022
Game Dev Digest Issue #160 - Get Your Game Discovered

This article was originally published on GameDevDigest.com

Double stuffed issue this week including great advice on how to market your game and improve your chance of discovery. Plus ebooks, shaders, vfx, tools and tons more. Enjoy!

Game trailers: breaking down a key discovery mistake - Derek Lieu he…

7,805 views
gamedevdigest
October 07, 2022
Game Dev Digest Issue #159 - Level Up Your Skills

This article was originally published on GameDevDigest.com

Lots of great ways to learn again this week. Enjoy!

5 ways to level up your game development skills - Are you looking to improve your gamedev skills? You’ve come to the right place. Below, we’ve curated a selection of courses and projects th…

9,566 views
gamedevdigest
September 30, 2022
Game Dev Digest Issue #158 - Indie Tips

This article was originally published on GameDevDigest.com

Lots of useful info and tips in this issue whether you are just starting out or a game dev veteran. Hope you enjoy

Don’t start the trailer with your logo - I’d like to address a mistake I often see from eager new indie game developers. It’s …

8,211 views
gamedevdigest
September 23, 2022
Game Dev Digest Issue #157 - Multiplayer Is Here

This article was originally published on GameDevDigest.com

Unity's multiplayer solution as arrived. Check out the samples, tips and a lot more. Enjoy!

Announcing new tools for multiplayer development in Unity - As of today, developers have access to Netcode for GameObjects (NGO) 1.0, going hand in h…

12,756 views
gamedevdigest
September 16, 2022
Game Dev Digest Issue #156 - Upcoming Features

This article was originally published on GameDevDigest.com

Learn about what Unity is focusing on now and in the future. Plus a ton of deals, tutorials and posts to help you now. Enjoy!

Games Focus: What’s next - This post is the first in a new blog series we’re launching to share what Unity is doing…

10,734 views
gamedevdigest
September 09, 2022
Game Dev Digest Issue #155 - Art Tools

This article was originally published on GameDevDigest.com

Lots of tools and tips on improving your art, animation, vfx and more. Enjoy!

Migrating built-in shaders to the Universal Render Pipeline - In this blog, we discuss the Arm project that was converted to URP, which involved the implementation…

9,643 views
gamedevdigest
September 02, 2022
Game Dev Digest Issue #154 - Storytelling

This article was originally published on GameDevDigest.com

Lessons on storytelling, some tools to help you improve, and lots more. Enjoy!

3 lessons in storytelling from Inscryption - Inscryption launched in 2021 to critical acclaim, winning top prizes at the Independent Games Festival and Games Deve…

7,104 views
gamedevdigest
August 26, 2022
Game Dev Digest Issue #153 - Make Games A Little More Fun

This article was originally published on GameDevDigest.com

Great tips on game design, rendering, handling input and a lot more. Enjoy!

Introduction to Unity UI – Part 1 - UI is a crucial part of any video game. Even in the most basic of games you need to navigate a main menu to start the action! In …

9,864 views
gamedevdigest
August 19, 2022
Game Dev Digest Issue #152 - URP And More!

This article was originally published on GameDevDigest.com

Moving to URP, AI tools, and a bunch more resources. Enjoy!

Move on over to the Universal Render Pipeline with our advanced guide - Now available: A free new e-book for experienced Unity developers and technical artists to take on the Univer…

5,279 views
gamedevdigest
August 12, 2022
Game Dev Digest Issue #151 - Learn From Others

This article was originally published on GameDevDigest.com

Learn from some of the best! Enjoy!

Free eBooks by Unity - Throughout all these years using Unity I’ve collected a lot of eBooks that Unity’s team has created. These ebooks are an incredible source of knowledge, but for some reason, I haven’…

5,605 views
gamedevdigest
August 05, 2022
Game Dev Digest Issue #150 - Customization

This article was originally published on GameDevDigest.com

Great posts on how to create custom stuff for your game. Enjoy!

Material Variants: The solution for managing complex material libraries - Ever wanted to automatically apply changes from one material to multiple others? Or to reuse a Base Mat…

4,003 views
gamedevdigest
July 29, 2022
Game Dev Digest Issue #149 - Innovate

This article was originally published on GameDevDigest.com

Time to make some noise! Hope you enjoy!

Surface Elevation - Applying Noise to a Mesh - This is the first tutorial in a series about pseudorandom surfaces. It takes what we made in the Pseudorandom Noise and Procedural Meshes series and uses…

4,968 views
gamedevdigest
July 22, 2022
Game Dev Digest Issue #148 - Design Polish

This article was originally published on GameDevDigest.com

Add some polish to your game! Also, learn to work with meshes, animations, find some great assets, and more. Enjoy!

Sand Balls Mechanics Implementation: The Best Way To Deform A Mesh In Unity - In this post you will learn how to deform a mes…

4,404 views
gamedevdigest
July 14, 2022
Game Dev Digest Issue #147 - Give Your Game Some Personality

This article was originally published on GameDevDigest.com

A day early this week! No issue last week so hopefully this makes up for it. Enjoy!

Triangle Grids - Grids are great for tactical gameplay of turn-based games because they allow discrete movement steps. That means that you can bind positioni…

5,002 views
gamedevdigest
July 01, 2022
Game Dev Digest Issue #146 - Dev Hacks

This article was originally published on GameDevDigest.com

Devs share their favourite hacks, tips and more. Hopefully something in here you can find inspiration from or learn a thing or two. Enjoy!

Devs Share The Wild, Secret Hacks Your Favorite Games Rely On - Horses made of human skeletons, explos…

5,680 views
gamedevdigest
June 24, 2022
Game Dev Digest Issue #145 - Level Up

This article was originally published on GameDevDigest.com

Level Up your game with these tips on how to improve in a variety of ways. Enjoy!

Build your live game in a single modular platform with Unity Gaming Services - Unity Gaming Services (UGS) has graduated out of beta with tools that help devel…

4,388 views
gamedevdigest
June 17, 2022
Game Dev Digest Issue #144 - Graphics Programming

This article was originally published on GameDevDigest.com

Some great general knowledge on how graphics and rendering works in here, plus a lot more. Enjoy!

Pixel Art: Common Mistakes - We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something …

11,448 views
gamedevdigest
June 03, 2022
Game Dev Digest Issue #143 - AI And Level Design

This article was originally published on GameDevDigest.com

Back this week with another issue filled with a little something for everybody. Enjoy!

Profiling in Unity 2021 LTS: What, when, and how - Developing expertise with Unity’s suite of profiling tools is one of the most useful skills you can add…

5,546 views
gamedevdigest
May 20, 2022
Game Dev Digest Issue #142 - Put Your Name On Your Game

This article was originally published on GameDevDigest.com

Some great effects, some great editor tools, and some great advice. Enjoy!

Unity and .NET, what’s next? - We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compati…

4,854 views
gamedevdigest
May 13, 2022
Game Dev Digest Issue #141 - Solo Development, and More!

This article was originally published on GameDevDigest.com

Helpful tips for solo devs and small teams, plus a lot more. Enjoy!

The Worst Bug Ever—Randomly Losing Your Best Players - Imagine discovering a serious bug in production immediately after releasing your game. Imagine this bug hurts only you…

4,879 views
gamedevdigest
May 06, 2022
Game Dev Digest Issue #140 - Retro And Polish

This article was originally published on GameDevDigest.com

Take a look at some graphical styles inspired from the past, plus a lot more. Enjoy!

Creating Poison Projectile VFX in Houdini, Unity & Unreal Engine - Pawel Margacz told us about the working process behind the VFX Poison Projectile proj…

5,392 views
gamedevdigest
April 29, 2022
Game Dev Digest Issue #139 - Design Patterns

This article was originally published on GameDevDigest.com

Design patterns and more in this issue. Enjoy!

Strategy Pattern In Unity - The strategy pattern is all about encapsulating or wrapping up a behavior or algorithm in its own class. It has the added bonus of allowing behaviors or algorithms to…

10,038 views
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