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![Dev Blog - The Art of Dodge ... in the ARPG Natural Balance: Chronicles](https://uploads.gamedev.net/profiles/monthly_2020_12/large.ef0d843068e04510a680983da2eb6530.Bacon01.jpg)
We are back for our second Developer’s Blog, this time it is about dodging in an isometric Action RPG.
Personally, I can’t count the number of times that I thought, “wow, I could have avoided that damage only if …”. For many cases, that “if” was what I consider to be an interface issue. To move forw…
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