🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Latest aim Activity
![Aim assist and bullets correction](https://uploads.gamedev.net/forums/monthly_2019_12/09c9ee51baa54681b74b21773db7ed9b.Screenshot2.png)
So I've tried to make the system, which I've mentioned in my first post. I was a little bit surprised, but it worked out. But with one exception. I thought that I should do that double cone trace every frame, but I realised that this is unnecessary. So I make this line traces each time player hit t…
Advertisement
Advertisement