🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Network Next Release Can Reduce Latency 300x

Published December 16, 2020 (updated December 16, 2020 06:51 PM)
Advertisement

After several months in beta testing, Network Next has released the latest update to its network-boosting technology for online, interactive applications such as multiplayer games. Central to the update is a new SDK that makes integrating Network Next's technology even easier, an Unreal Engine 4 plugin, new technology that helps game developers cost-effectively target network improvements to players who need it most, an updated analytics portal, and new pricing.

Network Next is a radically new way of linking networks together. It’s a new internet built on a neutral marketplace where networks compete on performance and price to carry traffic, without locking game developers into a single vendor. The Network Marketplace connects games to thousands of private networks. Every few seconds, those networks compete on performance and price to carry network traffic, resulting in lower latency, jitter and packet loss.

"Interactive, real-time applications like multiplayer games need the best network performance possible, but the internet treats these applications the same way as browsing the web and reading emails," said Glenn Fiedler, founder and CEO of Network Next. "This just isn't good enough so we've fixed this by giving developers a way to tell the network what performance they need. So far the results are great and we're seeing latency reductions of 100ms and sometimes as much as 300ms!"

Access to Network Next happens once a developer integrates the Network Next SDK into their application. That SDK is open source and has recently been updated to include new features such as multipath, where packets are sent across multiple routes simultaneously, reducing packet loss by over 50%. A new Unreal Engine 4 plugin is also available that makes integration for Unreal Engine developers even easier.

Developers can experience Network Next by signing up at https://portal.networknext.com.

Pricing and Availability

Network Next has revamped its pricing, allowing interested game developers to get started for as little as $100/month. Contact them to find out more or get started.

Cancel Save
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement