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pong and dx12

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18 comments, last by JoeJ 1Β year, 4Β months ago

I am going to learn dx12, is there any good tutorials I can look at. I am going to develop a pong game to help me learn dx12

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pbivens67 said:
I am going to develop a pong game to help me learn dx12

We knew this day shall come. /:O\

But well… we can never have enough Pong and gfx APIs, i guess.

Maybe you should listen to Programmer71… He has some thoughts on DirectX.

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I thought that using dx12 is good at developing games and is used in the games industry.

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πŸ™‚πŸ™‚πŸ™‚πŸ™‚πŸ™‚<←The tone posse, ready for action.

I just do this for fun and I Iike gfx APIs.

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πŸ™‚πŸ™‚πŸ™‚πŸ™‚πŸ™‚<←The tone posse, ready for action.

pbivens67 said:

I thought that using dx12 is good at developing games and is used in the games industry.

DX12 is very low level and so you will spend a lot more time than if you were to simply use a game engine. However, with something like pong it should be doable. I would only do it if you are looking at this as learning experience. If it's something you intend to market (which probably wouldn't make much sense with pong unless you did something extraordinary with it) then you should take the easy rout. But again, pong is very doable in DX12.

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