https://amethyst.rs/posts/release-0-11
Amethyst is a data-oriented game engine aiming to be fast and as configurable as possible. It is written in the Rust programming language and closely coupled with the Specs Parallel ECS.
It's still early days for the engine and ergonomics is going to a major focus for the 0.12 release. Anyone new to Rust and entity component systems are probably better off starting with something simpler right now, but we're always very happy to help learners along. This initial announcement outside of the Rust ecosystem is intended to brief the wider gamedev public about what we're working on.