🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Hard sell and coercive tactics from Unity

Started by
10 comments, last by jbadams 5 years, 11 months ago

Interestingly, since publishing this piece I've had a few other developers reach out to me with stories of sales tactics they consider to be overly pushy or occasionally dishonest.

One told me a story from sometime last year where the sales team reached out saying they'd seen his website and thought his game looked awesome, but they suspected he may be earning above the Plus license revenue limit... but just like the LinkedIn accounts in this case, he didn't actually have a website showing the game. Others have similar stories.

 

In some cases it's people interacting to ordinary sales tactics, but it seems there's a bit of history of mistakes or lies in some of the information.

 

I'd love to hear from anyone else effected! :)

- Jason Astle-Adams

This topic is closed to new replies.

Advertisement