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Help and advice needed

Started by
6 comments, last by Chadlee 6 years, 3 months ago

What's up everybody. I'm still very much in the early learning phases of game composition and would greatly appreciate feedback on the composition, mix, master, quality, etc. Even just a listeners standpoint will help.

I imagined a fighting game with a casino like backdrop when making this. 

Peace

 

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This is a fun track with lots of energy! Some points to consider: 

Many of your sounds have a slow to sluggish attack and this is a combat theme that has high energy. I'd do what you can to make the attacks a bit more aggressive. Things like the piano are okay but some of the synths or horn patches are more legato in their attack and it takes away from the energy and vibe. It also makes the mix a bit more muddy. 

Your bass needs much more definition and compression on it. It's not that present in the mix and the bass would be helping drive the entire piece forward. I like that you're doing some panning and experimenting around with call and response. I do think your piece could have even more dynamics via automation. 

Consider a double (or even triple tag) at the end instead of just one. Each one could build in chordal extensions and make the instrumentation thicker and thicker. 

All in all, though, it's very fun! Good job! 

Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX

Thank you very much for your insight! Its funny how the minute you mentioned some things (attack time, muddiness, etc.) it makes more sense in my head haha.

I do have one question though. What do you mean by, "double or triple tag at the end instead of just one?" Thin sounds are something I've been struggling with and I want to make sure I understand what you're saying.

Sure thing! Glad it helped. 

What I mean by "tag" is just taking the last 3-4 notes and repeating it again. Lots of songs do this and often they'll make each repeat a bit larger so it builds to a big ending. 

Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios
Austin, TX

Oh ok thanks makes sense now. I'm glad I asked. That would have went over my head.

I really like the choice of instruments and the flow of the track, it fits the described theme really well IMO. As nsmadsen already said tho, it could really use a bit more attack to bring up the energy level. Maybe try adding a few kick drums here and there?

All in all it's still a really fun track to listen to, keep it up!

Thanks for the input. When I've made something significantly better, I'll share again.

 

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