Hello all, thank you for attention, My name is Brandon Odell, in this article im going to unveil my idea for an MMO in which hasn't been thought of or attempted. As a disclaimer i will admit that i am in no way educated in terms of video game design or am i attempting to create a video game with this idea. I AM however going to articulate the ideas i have into an easy to read post to which may have an effect on others who CAN create video games. either way, thank you and enjoy!
Genre of game: MMORPG, Spacelike*, Simulation, 3rd/1st person shooter, survival, exploration, crafting, base/city/town building, housing and much more.
Possible Titles: Aecor** Nebula Online ; . . . . . ; . . . . . .
Timeline: 2040-2300+ (near future) gameplay starts 2300.
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Place: a post-apocalyptic earth, melted polar ice caps, game play is all underwater in the oceans. some land exists, but not accessible.
Prologue: The threat of human extinction is real. We all thought at the beginning of WW3 mankind would be demolished and our earth destroyed by mushroom clouds and fallout. However, such was not the case. in 2040, when the first atomic bomb hit south korea, 2 more hit north korea. This may have ended the North Korean reign, but when south Korea took over the entire Korean peninsula to rebuild and thrive, China went on the offensive. No one knew was was coming, over 20 nuclear weapons were used during the 40 year long war. Both nations suffered dramatic losses, but in 2088, the in house assassination of china's leader marked the end of the war and sparked a 100 year peace treaty with all nations. All life was not lost, in fact, it was not until 2 years into the treaty when scientists discovered that the negative aspect of the bombs didnt directly effect humans, but rather the atmosphere instead. Scientists knew that it was too late and too costly to try and reach for space. The atmosphere was enriched with nuclear waste and thus created an extremely potent green house effect which caused rapid depletion of all polar icecaps, all nations came together from all over the world to attempt to create a solution to the crippling atmosphere and all nations funded the Aecor (Latin word for ocean) project, which was the colonization under the deepest parts of our ocean. Immense underwater cities were created much like outer space would have been, space ship like vessels were in mass production and added to all aecor cities, not all people wanted to follow along with the government and branched off into their own private sector to create their own vessels and cities, they would later be labeled pirates. Scientists predicted that our planet would be impossible to live above water in the year 2200, which was the prediction of when all nuclear fallout would begin its descent to the surface. In order to combat the fallout from affecting the ever growing oceans, the scientists created a foaming substance which was a living bacteria that lived only on the top of all water and self sustained itself. This was humanity's only hope. humanities only chance. The last of the vessels that went underway was 2180, 20 years past and the cities thrived, trade routes were developed, and humans were once again under rule of their nations governments. the nations of the sea all met on that fateful day, march 2nd 2200, when the last of the foam grew over the final bit of opening to the sunlit air. This was known as the day of the dark. and some elders speak of that day watching the big streak of light that grew smaller and smaller. Huge domes of glass litters the surface, also known as paradise sanctuaries. They serve as both a vacation spot to view the sun, and as power generators to the cities of the deep.
Plot: The year is 2300. Born into a miner family in the US Pacific Aecor City in 2080, you wake up in your vessel after a dream that you were flying in the air above the clouds, what little you remember from your 1 and only visit to the pacific paradise sanctuary 14 years before as a child. your beautiful partner and copilot wakes you up over the intercom. you a head to the cockpit cabin and meet her, where she informs you of sighting a great white shark (which have doubled in size due to the foam's altering all sea life's DNA) ...you quickly turn on the turret and scan the area, scan indicator shows enemy but its no shark, its a pirate and he's got a lock on to your ship. You quickly divert all power to the bow shields, shrug off the missile and turn the enemy vessel into swiss cheese. But this is just ONE instance, you can start the game from a variety of areas and nations. whether its the pacific, atlantic, indian, etc. the oceans are all connected and if you think about it, in scale can be as big as any space mmo. from capital mothership vessel's to single seat fighter vessels. free range 360 fighting, just not as fluid as space. due to the foam's effect. most sealife emit a glow and it looks like tiny stars underwater wherever you explore. huge lights built throughout all areas during the building of aecor project can be found and has created a lighting effect to see better under the ocean.
Build underwater homes in your areas, leave the ship and fix area of your hull. encounter huge underwater beasts, or fight for control of territory, help aid vessels on trade routes, or pirate! be what you want.
anyways, instead of space... we could use the ocean as a playground....
let me know your thoughts!
-Bran
*Space-like, meaning gameplay will be like space games where you have complete 360 movement and freedom, but have to adhere to all limits of have no o2 and high pressure.
**Aecor is Latin for Ocea