I have a dream: I'm going to create an MMO strategy game!
![:) smile.png](http://public.gamedev5.net//public/style_emoticons/default/smile.png)
It is a semi turn-based MMO strategy game, inspired by, but not following by the classic games of the genre, such as Age of Empires, Civilization and Rise of Nations. I started working on my game on spring of 2014. I researched the "good enough" architecture based on cutting edge technologies and industrial best practices, it is scalable vertically (better and bigger hardware) and horizontally (more hardware). I deployed it on cloud, I bought a domain name and SSL certifications, so I spent only a little more than $120 on this project...
...and I started the public test phase of the game a half year ago. Now the game have over ten thousands Android installations, over a thousand active users, over a hundred very-very active users and it works on Android phones, on my website and it have a desktop application too.
So, it is too little to start a company but it is too big to handle it as hobby project. Any idea?
![:) smile.png](http://public.gamedev5.net//public/style_emoticons/default/smile.png)
Some useful links:
- the hardware and software architecture: http://prezi.javaforum.hu/gacivs-devop/
- the portal: https://portal.gacivs.info/
- the test website: https://test.gacivs.info/frontend/
- the Android application: https://play.google.com/store/apps/details?id=info.gacivs.android.test
Bye,
Gábor Auth