Greetings,
I should first mention that I'm not immediately looking to start/fund development yet, rather I'm looking for information and pulling resources together when that time comes.
What I'm creating is a new line of IPs based under original comics and productions and at a later point (should we pull a bigger budget), would like to publish a line of games rather than develop them inhouse. You can already see some of our existing comic work at kjccomix.com. As far as involvement, I have a lot of experience in audio and have a lot of the audio materials and resources necessary for music, voice work, their mixing, and some sound design, and more than likely would need a secondary engineer for additional sound design and sound/music mastering.
I'm in the processes of formulating budgets and I'm getting (and have) a lot of creative people that I've personally worked with (and payed) in the past not just for comics, but possibly for in-game assets, interface design, concept art, etc. When we are able, what I would like to do is attack the mobile market and scale from there. However I have learned over the past that developing EVERYTHING yourself is not necessarily a good idea...matter of fact for us, it's not. So I'd like to source major development to a team of developers, but I know this comes with it's own problems and considerations.
I've vaguely contacted development houses in the past for a quote, but I'd like some more advice, hence my questions.
What's the best way to contact a major team of developers for projects under contract, or at least at a point where you can determine what the budget should be for that particular game while using that specific development team?
Should if be the team's project manager that I contact, a desk associate, or someone else?
How should I contact them; by phone or email?
What should I expect and look for in a team besides their work history and portfolio? I know contacting a large studio like Volition is highly unlikely, but what about a mid size one like Dark Side Games? What would they expect me to have upon my presentation beyond a product outlook, profit expectancy, market value analytics (if necessary), etc.?
Finally, are there any best practices I should use to stay in good favor with my prospects should I not have everything I need upon my first pitch or presentation?
Sorry for the long first post .
Thanks all for the answers. If you'd like to check out some of my material, feel free to visit any of the links in my sig. I have my website, resume, portfolio of my sites, etc. there.
Take care!