Hi,
My team is getting close to finishing an MMORPG that we have been working on for about 8 months. It has come time to prepare for the next step of the project. I had a few questions that I was hoping someone could answer
![](smile.gif)
Sorry for wasting anyone''s time. I am simply looking for a few estimates and opinions since GameDev has always been a great help.
![](smile.gif)
If anyone can answer any of the below questions, please do so
![](smile.gif)
Thanks alot
- Lease or Buy server?
Is it smarter to lease or buy a server? I personally feel leasing is definately the way to go with the constantly improving technology. Does anyone feel its better to buy? why?
- Pay GMs?
Do other MMORPGs pay the GMs? Do games such as EQ or UO pay their GMs for the work they do or are they volunteers? If so, are they paid hourly?, flat fee? Anyone have any idea about GM support? Customer support reps obviously cost money but how about GMs?
- How many players online?
Is it safe to estimate 10-15% of the members from a server would be online at any given time? e.g. server has 10 000 players, 1000 would be online at any given time, with the possiblity of a little over 1500 during peak hours. If my estimate is wrong, can anyone provide a better estimate?
- Server Cost
How much would a server cost under these conditions:
1- Live Action Game (real-time fighting, etc.)
2- 1000-1500 players connected at any given time
3- Aiming for no server side lag at all
Can anyone provide a quick estimate on how much such a server would cost to lease?
- 1 GM per how many players?
About how many GMs per players? The GM job is simply to maintain a good community, solve problems amongst players, ban or suspend trouble makers, etc. I''m guessing 1 GM per 500 players. Is that a safe estimate to maintain a good community?
- Sales Team Percentage
What is resonable for the price of a sales team? We are contacting various "Sales teams" since we have decided to not use a publisher. We have been given prices ranging from 10-25%. This is only for promotion (we still have to provide the money required for promotion. They simply use it the best way they know). Can someone tell me what a fair deal would be?
- If anyone knows of a good sales team, please post.
![](smile.gif)
I am personally going to have to do alot of accurate research but was wondering if any gamedev member can help me out with estimates.
Thank You very much for any help