🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Convert 3DS animations to DirectX format

Started by
0 comments, last by Mooseman 22 years, 10 months ago
Ok, I have this problem which I can''t seem to solve. When I make my animations in 3DS Max, I use bones and IK. A problem appears when I export the animation to directx format (.X). The animation doesn''t export, just the first frame in the motion. Can someone help me solve this one, or is the .x format limited to meshanimations with moved polygons? thanx.
Advertisement
.x format doesn''t support bones..

This topic is closed to new replies.

Advertisement