🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

a little problem

Started by
1 comment, last by eleCz 15 years, 2 months ago
My application always get stuck while running on some glu commands, gluSphere and gluCylinder and an error of stack over flow appears anyone knows why? the commands: GL.gluSphere(m_pQuad,0.65f,32,32); GL.gluCylinder(m_pQuad,0.22f,0.22f,0.25f,32,32); m_pQuad is a GLU quadric obj : m_pQuad = GL.gluNewQuadric(); GL.gluQuadricNormals(m_pQuad, GL.GLU_SMOOTH); GL.gluQuadricTexture(m_pQuad, (byte)GL.GL_TRUE); the GL on the beginning of each gl commands is because i'm using the C# lib if it matters thanks for the helpers in advance :)
Advertisement
Are you calling gluNewQuadric() in a loop? You only need to call it once during initialization IIRC. That might explain it.
Member of the NeHe team.
no it's not called in a loop i just wrote it here because i thought maybe it was a problem with the initialization of it

This topic is closed to new replies.

Advertisement