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Tutorial 06
Hi,
Textures are really bad quality, when I display the scene without texture, it looks nice but with texture it's like all pixels are moving at the same time.
I get this result when I am far of the 3d object, when I move back the camera in the tutorial 6 I get this bad result...
Isn't it because of the loadTexture function?
Thanks,
Vincent
I would have to see a screenshot, but i think it's because it's not filtered, move on to lesson 7 and see if that solves it.
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