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Linux GLX code - statically or dynamically linked opengl library?
Almost full question at subject. Does basecode for Linux/GLX from http://nehe.gamedev.net/counter.asp?file=files/basecode/nehegl_glx.tar.gz dynamically or statically links OpenGL library (in my case libGL.so or some-thing like that, NVidia card and drivers)? If statically, how can i link it dynamically?
You usually link to OpenGL dynamically because this library should be present on every system. I didnt look at the sources now but that should be the case with all NeHe GLX lessons too.
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