🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Flock/Swarm Simulation

Started by
-1 comments, last by Congartis 16 years, 2 months ago
The Fish Screensaver is spiffy, but I had hoped for source code compatible with OpenGL 1.0 (Visual Studio 2008) so I could better determine how such a simulation would work. The included code seems incomplete.

This topic is closed to new replies.

Advertisement