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Bug on NeHe lesson8

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0 comments, last by Kazade 16 years, 10 months ago
the blending won't happen unless you add a line to enable the blending: glEnable (GL_BLEND); //enable blending mode glColor4f(1.0f, 1.0f, 1.0f, 0.6); // Full Brightness. 50% Alpha glBlendFunc(GL_SRC_ALPHA,GL_ONE); // Set The Blending Function For Translucency
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OK thanks for that. As soon as we get FTP access back I plan to go through and fix some of these little bugs in the old tutorials. Thanks for your help.
Member of the NeHe team.

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