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Direct3D Lightning on DDraw Surfaces

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-1 comments, last by Spiff 24 years, 8 months ago
To add a little more feeling to a tilebased game engine programmed in VB6 and DirectX7 I want to enable lightning of the surfaces to create night/day and shadow fx.

Note: if you don't know VB, just try explaining without code since I don't know much C/C++ (sorry)

============================Daniel Netz, Sentinel Design"I'm not stupid, I'm from Sweden" - Unknown

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