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Newbie question for NeHe Lesson 1 and hardware acceleration
Hi,
I have one simple question : If I do exaxtly what lesson 1 says and my application compiles just fine (choosePixelFormat() works OK), do I get OpenGL hardware acceleration? I have read the relevant stuff in www.opengl.org and with glGetString(GL_VENDOR), I get something nvidia stuff, so I assume I have OpenGL acceleration but I want to make sure. I am not talking about extensions, just simple OpenGL acceleration.
Thanks in advance.
Yes, if you did everything in lesson 1 then you have hardware acceleration.
And if you get nvidia or ati (depending a little on your graphics card) in the GL_VENDOR string then it's hardware accelerated, it is only when you get Microsoft as a vendor it turns to software, and that's bad.
But if you keep your drivers reasonably updated then that will never happen.
And if you get nvidia or ati (depending a little on your graphics card) in the GL_VENDOR string then it's hardware accelerated, it is only when you get Microsoft as a vendor it turns to software, and that's bad.
But if you keep your drivers reasonably updated then that will never happen.
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