🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Winsock or Directplay?
Should I use Directplay or winsock directly? I''ve heard that DP is slow but it has automatic packet loss checking etc. good stuff. I''ve already programmed a small client/server game using winsock directly (udp) but it suffers much from packet loss now and I was thinking that maybe I shouldn''t invent the whell again.
DP8 is a lot better than DP4...
It provides several desirable features for udp communications. Packet throttling, packet prioritizing, cancelation, confirmationm, etc...
It provides several desirable features for udp communications. Packet throttling, packet prioritizing, cancelation, confirmationm, etc...
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement