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Game Design - Programming Problems
In this case I would suggest you try to find a programmer who has done a few very small games (Tetris-y type level of depth) and offer to work with him on creating a graphical version of your sports game. They can code your algorithms into the game and make a simple interface for it. For instance, making an overhead interface where you can watch all the action and manipulate whatever it is you do, but keeping graphics to a bare minimum (circles, squares, etc).
Once you get this version working you can start looking for an artist to either help you on getting it to the next level, as it should be obvious if the game is going go to be fun/worthwhile or not.
-Geoff