sc0rp,
you and i both know how difficult it is to find a -good- modeller. /sharpe/ was a good example. unfortunately the ones we''ve met seemed to have less pull to the computer as a whole, compared to us as coders. maybe we aren''t looking in the right place, eh?
as for your point a2k, coding mimics modelling in that fashion. seeing your work on-screen keeps you striving to improve upon your existing work.
/sixb0nes
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