These are all in-editor shots, with basic lighting & texturing, no shaders...
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling9.jpg)
Here is the step by step construction...
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling1.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling2.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling3.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling4.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling5.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling6.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling7.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling8.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling9.jpg)
![](http://www.radioactive-software.com/urbanempires/May04/BrocksBowling10.jpg)
Also as a bonus here is a random screenshot of a vehicle in-game near the docks on one of the cities...
![](http://www.radioactive-software.com/urbanempires/May04/Scrn1.jpg)
Next is either a butcher shop [ with back alley ]
Or a Coffee Shop...
Then probably a Pawn shop [ with back alleys, etc. ]
The bowling alley is 3 of 10 new art pieces I'll be creating, scroll back for the others already done in the last 2 days.
It took about ~15 hours of work for this one. 7 textures, 4 1024x1024 pages, and 3 512x512 tileable textures.
The high-LOD version of the building is 3,600 triangles.
- Danny